


Oh, and it’s also kind of a board game too, with a playing piece moving across paper maps, choosing paths to battles, bonuses, and hungry men huddled around a campfire. With almost nothing in the way of preamble, Inscryption plops you down across a table from a pair of eyes lurking in inky darkness, and has you begin a card game you know next to nothing about, and not-so-vaguely threatens mortal punishment for failure. Hell, don’t read another word here if you want the optimal experience. I’ll say this right now, go into Inscryption as cold as you can. ‘Not everything is at it first appears’ is a common tool in horror-led storytelling, but in Daniel Mullins’ folk horror-styled Inscryption, it’s less a tool, and more the entire toolbox. If and where it releases depends on where its Kickstarter campaign is in about a month.Īnd if you’d like to support Works of Mercy without giving it your precious cash monies, you can totally do that by voting for it on Steam Greenlight.

This Unreal Engine 4-powered rollercoaster ride of psychological torment will come first to PC with support for virtual reality headsets like the Oculus Rift, followed by Mac, Linux and consoles. Now, Pentacle is going to show us how dark and twisty that premise can get. Quantic Dream reminded me to cherish every one of my digits with that game, and they achieved it without ever getting too dark. Its developer seems willing to explore the full spectrum of things I’d rather not feel - grief, hatred, helplessness - with its tale of “personal tragedy and wrecked psyche.”Ī handful of games have ventured into similar territory, like Heavy Rain, in which a grieving father is forced to do horrific things by his son’s kidnapper. The Works of Mercy takes the impossible decisions from a game like Telltale’s The Walking Dead and gives them a Saw-like twist, all out of an eagerness to make you feel something. He’s flesh and bone, and that makes him exponentially more terrifying. There’s nothing supernatural about the monster we’ll meet in this game. This footage immediately brings to mind the growing number of P.T.-inspired indie horror games that have surfaced since the cancellation of Silent Hills, but the similarities begin and end with the camera perspective and clean, white interiors.

Get ready for a few sharp jabs to the gut, because that’s exactly what developer Pentacle delivers in the first gameplay video for their first-person psychological thriller The Works of Mercy.
